I've returned from a short break from Pico-8, and to get back in the swing of things I thought I'd polish up my first Pico-8 game to bring it closer to the standard of my more recent games. This basically involved adding lots of particle effects. The goal was to get the game to a point where I'd be happy to upload it to Newgrounds.

  • Added many particle effects
  • Improved and simplified the title screen
  • Added some simple tutorial text at the start of the game
  • Added more detail to the HUD, repositioned some HUD elements to hopefully improve clarity
  • Brightened the blue enemy projectile
  • Slightly adjusted the spread on orange enemy projectiles. I think the way it was set in v1.0 was a bug/oversight.
  • Added a sound effect for when the reactor is overheated.
  • Added a highlight effect to coin and life power-ups.
  • To facilitate all these additions and changes, much of the code was streamlined and simplified to free up some token space. Token count is currently 8184/8192.

There were actually a couple of fixes I made for v1.01, but I apparently never uploaded this anywhere.

  • Fixed a bit where the high score wouldn't be properly recorded if the game was completed
  • Fixed a bug where music wasn't reset properly after fighting a boss

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